{"product_id":"beak-feather-bone-1","title":"Beak, Feather, \u0026 Bone + PDF","description":"\u003ch2\u003e\n\u003cmeta charset=\"utf-8\"\u003e \u003cspan\u003eBeak, Feather, \u0026amp; Bone is a collaborative worldbuilding tool as well as a competitive map-labeling RPG.\u003c\/span\u003e\n\u003c\/h2\u003e\n\u003cp\u003e\u003cspan\u003e\u003cmeta charset=\"utf-8\"\u003eInspired by map-making games like Avery Alder's The Quiet Year and archetype-focused RPG systems like Meguey \u0026amp; Vincent Baker's Powered by the Apocalypse, Beak, Feather, \u0026amp; Bone is a zine-length game including rules of play, 11 community roles illustrated by Austin Breed, a map by Jonathan Yee, and optional lore \u0026amp; GM tips for running games in a city populated entirely by ravenfolk (or kenku, tengu, etc.).\u003c\/span\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cspan\u003e\u003cmeta charset=\"utf-8\"\u003eWhile default play is lightly competitive, rules variants for solo, cooperative, and character-focused play are included as well. Similarly, while the illustrations and GM notes provided will help inspire a ravenfolk city, the beak\/feather\/bone labeling system can be used with any map, game genre, or populace.\u003c\/span\u003e\u003c\/p\u003e\n\u003ch3\u003e\u003cspan\u003eHow to play:\u003c\/span\u003e\u003c\/h3\u003e\n\u003cp\u003e\u003cspan\u003e\u003cmeta charset=\"utf-8\"\u003eStarting with an unlabeled city map, players are assigned community roles before taking turns claiming and describing locations. Players draw from a standard 52-card deck to determine a building's purpose and then describe its beak (reputation), feather (appearance), and bone (interior). As buildings are claimed, a narrative for the town and its inhabitants emerges, including major NPCs and shifting power-dynamics.\u003c\/span\u003e\u003c\/p\u003e\n\u003cspan\u003e\u003c\/span\u003e\n\u003ch3\u003e\u003cspan\u003e\u003cmeta charset=\"utf-8\"\u003eTo play Beak, Feather, \u0026amp; Bone, you’ll need:\u003c\/span\u003e\u003c\/h3\u003e\n\u003cul\u003e\n\u003cli\u003e\u003cspan\u003e A stack of note cards \u003c\/span\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cspan\u003e Writing utensils \u003c\/span\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cspan\u003e Coloring utensils \u003c\/span\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cspan\u003e An unlabeled map (provided) \u003c\/span\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cspan\u003e A standard deck of playing cards \u003c\/span\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cspan\u003e A 10-sided die (extremely optional)\u003c\/span\u003e\u003c\/li\u003e\n\u003cli\u003eAdditional maps available in the supplement \u003ca href=\"https:\/\/www.exaltedfuneral.com\/products\/claw-atlas-new-maps-for-beak-feather-bone-pdf\"\u003eCLAW ATLAS: NEW MAPS FOR BEAK, FEATHER, \u0026amp; BONE\u003c\/a\u003e\n\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003cspan\u003e\u003c\/span\u003e\n\u003ch3\u003e\u003cspan\u003eCreative Team:\u003c\/span\u003e\u003c\/h3\u003e\n\u003cp\u003eWords by \u003cstrong\u003eTyler Crumrine\u003c\/strong\u003e \u003cbr\u003eMap by \u003cstrong\u003eJonathan Yee\u003c\/strong\u003e \u003cbr\u003eIllustrations by \u003cstrong\u003eAustin Breed\u003c\/strong\u003e\u003c\/p\u003e\n\u003cp\u003ePublished by\u003cstrong\u003e Possible World Games\u003c\/strong\u003e\u003c\/p\u003e\n\u003cstrong\u003e\u003c\/strong\u003e\n\u003ch3\u003e\u003cem\u003e30-page, 5.5x8.5\", Black \u0026amp; White, saddle-stitched booklet and 3x unbound, high-quality 5.5x8.5\" prints of Jonathan Yee's map. PDF included. \u003c\/em\u003e\u003c\/h3\u003e","brand":"Possible World Games","offers":[{"title":"Default Title","offer_id":49684216545576,"sku":"EFRPG169-2","price":13.0,"currency_code":"USD","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0677\/6832\/0296\/files\/beak-feather-bone-pdf-print-books-823748.png?v=1735945706","url":"https:\/\/wholesale.exaltedfuneral.com\/products\/beak-feather-bone-1","provider":"Exalted Funeral Wholesale","version":"1.0","type":"link"}