{"product_id":"rogue-second-edition-pdf","title":"Rogue Second Edition + PDF","description":"\u003cmeta charset=\"utf-8\"\u003e\n\u003ch2 class=\"text-center\"\u003eAs if OSR \u0026amp; Storygames had a baby.\u003c\/h2\u003e\n\u003cp data-mce-fragment=\"1\"\u003e\u003cspan class=\"css-901oao css-16my406 r-poiln3 r-bcqeeo r-qvutc0\" data-mce-fragment=\"1\"\u003eRogue 2E is a dungeon crawling game that uses storytelling game rules.\u003c\/span\u003e\u003c\/p\u003e\n\u003ch4 data-mce-fragment=\"1\"\u003ePC Features:\u003c\/h4\u003e\n\u003cul data-mce-fragment=\"1\"\u003e\n\u003cli data-mce-fragment=\"1\"\u003e\n\u003cstrong data-mce-fragment=\"1\"\u003ePick Lists, Not Stats:\u003cspan data-mce-fragment=\"1\"\u003e \u003c\/span\u003e\u003c\/strong\u003eRather than stats, players select a custom list of 12 actions that they can perform at any time.\u003c\/li\u003e\n\u003cli data-mce-fragment=\"1\"\u003e\n\u003cstrong data-mce-fragment=\"1\"\u003eAutomatic Successes:\u003c\/strong\u003e\u003cspan data-mce-fragment=\"1\"\u003e \u003c\/span\u003ePerforming actions from your pick list allows you to succeeed automatically, unless the GM issues a challenge.\u003c\/li\u003e\n\u003cli data-mce-fragment=\"1\"\u003e\n\u003cstrong data-mce-fragment=\"1\"\u003eReal-Time Refreshes:\u003cspan data-mce-fragment=\"1\"\u003e \u003c\/span\u003e\u003c\/strong\u003eYou can overcome ANY challenge by using your character's personal Ace (a phrase detailing your character's core powers), which refreshes every 15 minutes in real-time.\u003c\/li\u003e\n\u003cli data-mce-fragment=\"1\"\u003e\n\u003cstrong data-mce-fragment=\"1\"\u003eCrises, Not Hit Points: \u003c\/strong\u003eRather than using abstract HP totals, PCs manage a list of crises, such as injury, exhaustion, and incapacitation. So long as they have less than four, they are alive.\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003ch4 data-mce-fragment=\"1\"\u003eGM Features:\u003c\/h4\u003e\n\u003cul data-mce-fragment=\"1\"\u003e\n\u003cli data-mce-fragment=\"1\"\u003e\n\u003cstrong data-mce-fragment=\"1\"\u003eHard \u0026amp; Soft Events:\u003cspan data-mce-fragment=\"1\"\u003e \u003c\/span\u003e\u003c\/strong\u003eYou can cause anything to happen at any time by using the GM Events table, and interpreting the results as you see fit.\u003c\/li\u003e\n\u003cli data-mce-fragment=\"1\"\u003e\n\u003cstrong data-mce-fragment=\"1\"\u003eIntiative-less Combat:\u003cspan data-mce-fragment=\"1\"\u003e \u003c\/span\u003e\u003c\/strong\u003eCombat is dynamic and relies upon the GM following the logical narrative flow, rather than an artificial turn-based system.\u003c\/li\u003e\n\u003cli data-mce-fragment=\"1\"\u003e\n\u003cstrong data-mce-fragment=\"1\"\u003eNarrative-Based Monsters:\u003cspan data-mce-fragment=\"1\"\u003e \u003c\/span\u003e\u003c\/strong\u003eMonsters are composed of a list of events, a list of overwhelming powers, and a list of weaknesses that can be exploited.\u003c\/li\u003e\n\u003cli data-mce-fragment=\"1\"\u003e\n\u003cstrong data-mce-fragment=\"1\"\u003eRulings, Not Rules: \u003c\/strong\u003eEverything from monsters to events to crises to situational bonuses and penalties is designed to provide maximum support for GMs interested in running the game with important OSR principles.\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003ch4\u003e\u003cem\u003e32 pages, US letter size, 150gsm interior, 250gsm cover, b\/w throughout. PDF included. \u003c\/em\u003e\u003c\/h4\u003e","brand":"Soul Muppet","offers":[{"title":"Default Title","offer_id":49767523189032,"sku":"EFRPG919","price":14.0,"currency_code":"USD","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0677\/6832\/0296\/files\/rogue-second-edition-pdf-972721.png?v=1738010263","url":"https:\/\/wholesale.exaltedfuneral.com\/products\/rogue-second-edition-pdf","provider":"Exalted Funeral Wholesale","version":"1.0","type":"link"}