{"product_id":"swyvers","title":"Swyvers + PDF","description":"\u003ch2\u003e\u003cspan style=\"color: rgb(255, 42, 0);\"\u003e\u003cem\u003eThe Smoke is the greatest city in the world, the beating heart of an empire. It is filthy and sprawling like a burst pustule left open to weep besides the iron-grey sea. It does have a name, but only the nobs and learned-readers know it. Beneath slumbers The Midden – the interconnected passages of built-over streets, basements, tombs and hidden lairs where criminals lurk, beasts squat and lost wealth resides.\u003c\/em\u003e\u003c\/span\u003e\u003c\/h2\u003e\n\u003cp\u003e \u003cem\u003eAn enterprising fellow with a sledgehammer can traverse in any direction they please – not that they’ll like what they find. It is rife with corpse-thieves, cellar-breakers and enterprising businessmen shunned in sunlit places. The rich of The Smoke honour their dead with elaborate crypts, whose morose edifices encroach ever further into the slums – the trap-smiths of The Smoke do fine business from their craft, and the fences keep the money flowing thanks to enterprising tomb robbers.\u003c\/em\u003e\u003c\/p\u003e\n\u003ch3\u003eWhat is \u003cem\u003e\u003cstrong\u003eSwyvers\u003c\/strong\u003e\u003c\/em\u003e?\u003c\/h3\u003e\n\u003cp\u003e\u003cem\u003e\u003cstrong\u003eSwyvers\u003c\/strong\u003e\u003c\/em\u003e is a\u003cspan\u003e brand-new game built from the ground up to give you a grotty system for running a grotty game. Written by Luke Gearing, illustrated by David Hoskins.\u003c\/span\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cem\u003e\u003cstrong\u003eSwyvers\u003c\/strong\u003e\u003cspan\u003e \u003c\/span\u003e\u003c\/em\u003eis a light-weight set of rules married to a full set of tools and tables for running a game in the chaotic sprawl of\u003cspan\u003e \u003c\/span\u003e\u003cem\u003eThe Smoke\u003c\/em\u003e, its many districts and\u003cspan\u003e \u003c\/span\u003e\u003cem\u003eThe Midden\u003c\/em\u003e. What a city it is — corrupt officials, looming war, rogue sorcerors, monsters below and nobs above. Violence rests as thick as the smog, nothing is sacred and it’s always bloody raining. \u003c\/p\u003e\n\u003cp\u003e\u003cem\u003e\u003cstrong\u003eSwyvers\u003c\/strong\u003e\u003cspan\u003e \u003c\/span\u003e\u003c\/em\u003eis a game about bastards. You and your gang of criminals scarper through heists and sewers, stalk through the filth of\u003cspan\u003e \u003c\/span\u003e\u003cem\u003eThe Smoke\u003c\/em\u003e\u003cspan\u003e \u003c\/span\u003eand, if you’re lucky, you’ll make it out with a few extra shillings. The whole of this city is your filthy, sickly oyster.\u003c\/p\u003e\n\u003cp\u003e\u003cmeta charset=\"utf-8\"\u003e\u003cspan\u003eEvery group of Swyvers will have their very own Smoke. The GM starts a campaign by generating the city, starting from a core of districts: the Royal Gaol, the Palace, the Mayoral District and the Docks. From there they follow along Swyvers' generation tables to flesh out and, potentially, endlessly expand their rotten city. \u003c\/span\u003e\u003c\/p\u003e\n\u003ch3\u003eWhat's In The Book?\u003c\/h3\u003e\n\u003cul\u003e\n\u003cli\u003eRules and lists of all the tools, weapons, lodgings, dodgy business investments, and hired goons any self-respecting Swyver should be familiar with.\u003c\/li\u003e\n\u003cli\u003eRules for dogs of all cut and calibre.\u003c\/li\u003e\n\u003cli\u003eDeath and dismemberment!\u003c\/li\u003e\n\u003cli\u003eHow to have a proper funeral for your mates.\u003c\/li\u003e\n\u003cli\u003e'Orrible diseases.\u003c\/li\u003e\n\u003cli\u003eBloodsucking aristocrats.\u003c\/li\u003e\n\u003cli\u003eAccurate time keeping records.\u003c\/li\u003e\n\u003cli\u003eHow to spend your spoils on carousing for XP.\u003c\/li\u003e\n\u003cli\u003eGetting into deep trouble for your wild nights out, including gambling debts, dogfighting, and jealous lovers.\u003c\/li\u003e\n\u003cli\u003eTake on apprentice Swyvers (Putterers), lead them on heists, and train them to take your place in the event of your inevitable sticky end.\u003c\/li\u003e\n\u003cli\u003eFences: who they are and how they'll profit from your terrible life choices.\u003c\/li\u003e\n\u003cli\u003eRules for bribes, leverage and blackmail!\u003c\/li\u003e\n\u003cli\u003eA system for attracting the attention of Knotland Yard, who will, over many sessions, form a case against you and put a stop to your wicked ways.\u003c\/li\u003e\n\u003cli\u003eA complete selection of terrible adversaries including agents of the church, ghouls, hussars, vampires, average humans, and bears.\u003c\/li\u003e\n\u003cli\u003ecomplete rules on generating your own city of 'The Smoke'\u003c\/li\u003e\n\u003cli\u003eA unique and innovative magic system. To cast a spell, put briefly, the caster plays Blackjack.\u003c\/li\u003e\n\u003cli\u003eA starting adventure! Rob the Lindsore Estate, uncover their ivy-choked secrets, Liberate their ancestral valuables, and maybe solve a few problems and make a few friends or enemies along the way.\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003ch3\u003eThe Team:\u003c\/h3\u003e\n\u003cp\u003e\u003cstrong\u003eWritten by Luke Gearing\u003c\/strong\u003e\u003cbr\u003e\u003cstrong\u003eArt by David Hoskins\u003c\/strong\u003e\u003c\/p\u003e\n\u003ch3\u003e\u003cem\u003eincludes PDF\u003c\/em\u003e\u003c\/h3\u003e","brand":"Melsonian Arts Council","offers":[{"title":"Default Title","offer_id":49618779570472,"sku":"EFRPG1704","price":42.0,"currency_code":"USD","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0677\/6832\/0296\/files\/swyvers-pdf-hardcover-book-923427.jpg?v=1734028582","url":"https:\/\/wholesale.exaltedfuneral.com\/products\/swyvers","provider":"Exalted Funeral Wholesale","version":"1.0","type":"link"}