Wind Wraith + PDF
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Few survived the great flood, and most knowledge was lost. Strange new cultures developed scattered across islands, isolated from each other.
They hang on by a thin thread of life in this new ocean world.
Artifacts and constructs from ages past can no longer be repaired. Many now doubt mortals ever built such things. The gods are dead, and leviathans dwell in the broken and submerged throne rooms of forgotten kings below.
About the book:
Wind Wraith is a 146 page hardcover toolkit that you can use to generate your own fantasy post-apocalypse ocean world, complete with scattered islands, factions, ships, and ancient arcane machines.
Play as the descendants of the survivors of a great flood, explorers in a fallen world, as they build and upgrade their ship and crew.
Attempt to unravel the mysteries of the past and survive with limited resources.
Wind Wraith was made for the Old-School Essentials rule system but can easily be converted to many other rule systems.
Wind Wraith includes:
Quick start island
Sea generation
Island generation
Entomologist class
Aquatic elf class
Tyrant generation
NPC and faction generation
Ships classes and crews
Ship combat & exploration
Arcane constructs and parasites
Monster generation
Additional game master tools
The Team:
Written and illustrated by lazy litch
Hardcover with gather sewn binding, 146 pages, 100lb matte paper 6 x 9 trim size, black and white throughout, black end papers, black and white headbands












